Hovering over the button in the menu causes a reddish tint to appear below the screen.When a mob/player attacks the player before they die, the death message says " was too soft for this world ( helped)".Upon loading the game after having selected this in the "Difficulty" menu, the player constantly loses health until death, and the death message displays as " was too soft for this world".It wears a lab coat and glasses, and drops a "3D" item when killed.
#MINECRAFT 3D RESOURCE PACK STUTTER CODE#
This is a reference to Microsoft's 1999 RTS game, Age of Empires II: The Age of Kings', which uses the same cheat code but with spaces to spawn a fast Cobra car. Gives the player the Jump Boost, Speed, and Haste effects for 1 minute. Hunger does not decrease, and mobs ignore the player as if the player is in Creative mode.Īllows the player to fly, even in Survival mode. Typing the following cheat codes (not necessarily in chat and are not case-sensitive) shows a message and trigger an action:.A border with the dirt texture decreases or increases, depending on the screen size.The screen size can be increased and decreased with the key F7 and F8 respectively.Pressing B displays a screenshot of an early-1990s DOS-like office work program.With my hardware, I feel as though I should be able to play the game with such a resource pack without trouble.
#MINECRAFT 3D RESOURCE PACK STUTTER UPDATE#
Any time there is a block update in an area with even just a few blocks with 3D textures, the frametime spikes and fps drops become very noticeable, causing stuttering whenever a block is placed, a door is opened, etc. I’m using a powerful graphics card and CPU, and I’ve tested with the lowest render distance and biome blending off, but turning down those options do nothing to reduce the frametime spikes or frame rate drops. With smooth lighting enabled, though, whether it’s on minimum or maximum, the frametime spikes and, thus, stuttering due to fps drops, are far too noticeable to be ignored. With smooth lighting off, the frametime spikes are still there, but the game isn’t completely unplayable however, the game looks awful with smooth lighting turned off. In the wilderness with no houses nearby, the frametime spikes are barely noticeable whether or not smooth lighting is on, but in areas with even a small amount of 3D blocks such as cobblestone or planks, the frametime spikes start to become noticeable, and in areas such as villages or anywhere with a lot of cobblestone, planks, stairs, and other blocks with 3D textures, the frametime spikes and frame rate drops become so severe that the game becomes largely unplayable with this resource pack on. However, the tests were done in a village house, which was made of lots of 3D blocks: cobblestone, mossy cobblestone, oak planks, and oak stairs.
This took place in a new world in which nothing had been built. Those two tests were done whilst I was rapidly placing and breaking a block in exactly the same location. These are some tests I did with Default 3D, a different resource pack, installed, but exactly the same frametime spikes and frame rate drops happens with The CreatorPack, as they both add complex 3D textures on common blocks such as cobblestone and planks. I’m loving this resource pack, although it’s causing some pretty severe frametime spikes and, thus, frame rate drops just like another, similar resource pack I tried, Default 3D.